Home › Forums › EyeX Software Development › Fixation in Tobii.Gaming Tagged: eyex, fixation, Tobii.Gaming This topic contains 1 reply, has 2 voices, and was last updated by Alex [Tobii] 1 week, 5 days ago. Viewing 2 posts - 1 through 2 (of 2 total) Author Posts 15/06/2017 at 11:14 #7045 David HillParticipant Hey there, I remember that one year ago I had the possibility to get fixation points from the unity intgration sdk. Now the sdk seems to miss this functionality. how can I access fixation points again? thanks in advance cheers david 15/06/2017 at 18:37 #7049 Alex [Tobii]Participant Hi! We removed fixation from the new SDK but we might reintroduce some similar filter later. Could you please explain the use case and I will try to help you solving it. Author Posts Viewing 2 posts - 1 through 2 (of 2 total) You must be logged in to reply to this topic.