Home Forums EyeX Feature Requests feat OS X / Linux drivers

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This topic contains 43 replies, has 35 voices, and was last updated by Profile photo of vwgx3 vwgx3 2 months, 2 weeks ago.

Viewing 15 posts - 16 through 30 (of 44 total)
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  • #1620
    Profile photo of bishop
    bishop
    Participant

    +1 for linux drivers too, also for human/robot interaction work. We are a group of labs that are evaluating the EyeX right now to see if it can be integrated on our project. While we do have expensive gaze trackers (with glasses), the EyeX could open new possibilities for us. However, windows only driver is a major obstacle right now.

    Also, for people interested in human/robot interaction with EyeX, have a look at http://developer.tobii.com/community/forums/topic/eyex-gazesdk-and-monitor-less-calibration/#post-1600

    #1674
    Profile photo of Jožef
    Jožef
    Participant

    +1 for Linux drivers!

    #1911
    Profile photo of Taylor Evanson
    Taylor Evanson
    Participant

    +1 for Linux drivers, but I just found out about the Eye Tribe from @josh. I’ve waited for a while thinking Unix drivers are going to come around, it’s kind of ridiculous to think that something like this is going to catch on without multiplatform support haha… I’m kicking myself.

    Get more/better developers or this is going to get beaten out! Wish me luck on eBay.

    #2065
    Profile photo of Henrik Dvergsdal
    Henrik Dvergsdal
    Participant

    We need OS X support as well. Currently setting up a test lab with EEG scanner, camera etc. on a Mac Pro. Making final decisions on hardware next week.

    #2113
    Profile photo of Jeremy
    Jeremy
    Participant

    I think that cross-platformity will be a great step towards new users. Personally, I need only Linux drivers, but I can clealy see the point of Mac users who can’t get EyeX so far.

    #2191
    Profile photo of Mark Castle
    Mark Castle
    Participant

    As it currently stands, is there anyway to access basic data from the EyeX (such as gaze coordinates) using Linux or any other operating system besides Windows?

    #2196
    Profile photo of Anders [Tobii]
    Anders [Tobii]
    Moderator

    Hi Mark,
    the EyeX Controller device drivers are currently only available for Windows.

    We can offer the REX for use on other platforms, but not the EyeX Controller.

    #3167
    Profile photo of Alistair MacDonald
    Alistair MacDonald
    Participant

    I would definitely have bought one of these Tobii Eye trackers too if it had OSX support. My guess would that the hold up on OSX is related to Apple Patents more than anything else. See: http://www.patentlyapple.com/patently-apple/2013/10/apple-files-eye-tracking-system-with-advanced-gaze-controls.html

    For now I’m also going to have to try the Eye Tribe and see how things go.

    #3176
    Profile photo of Regi
    Regi
    Participant

    +1 for osx

    #3260
    Profile photo of Anthony Liot
    Anthony Liot
    Participant

    +1 for osx

    #3306
    Profile photo of Norman Rhodes
    Norman Rhodes
    Participant

    I understand that this is a new, innovative area, but for those of us who are Mac users with ALS, it isn’t good news that there are no drivers for this market leader. The worst of it is, the Parallels/Win option within the OS X environment doesn’t support EyeX due to hardware (USB3) / Parallels driver issues.

    I suppose we better wait until Apple surfaces with a brilliant solution. What a dissapointment… Next stop EyeTribe

    #3495
    Profile photo of Eunji Ko
    Eunji Ko
    Participant

    +1 for osx!

    #3758
    Profile photo of Aram Azhari
    Aram Azhari
    Participant

    I just tested this yesterday on a Surface Pro 3 computer and it works like a charm. But everyone at our company here in Canada have a Mac and it was a bummer that they were so eager to develop apps for this and find out it only supports windows.

    Even on windows it uses 80% cpu on my home computer and 40% cpu on that surface pro. Something’s wrong with its process in the memory and I’m not sure what’s the best way to targets this as I just clean installed the latest drivers.

    I also noticed it’s running a 32-bit process. What is that about ?

    My pc and EyeX engine process

    #3840
    Profile photo of Jean Fabre
    Jean Fabre
    Participant

    Hi,

    I am also interested in OSX support. It’s very odd that cross platform is not something taken into account from the ground up.

    My projects are also scientific and not related to gaming, so the range of use of eyeX if was cross platform would be greater.

    Bye,

    Jean

    #3883
    Profile photo of pi
    pi
    Participant

    I ordered my EyeX a couple of days ago. It arrived today. I have affixed it to my LCD.

    Only now do I realise it won’t run on OSX. It never even occurred to me.

    I can barely believe you people at Tobii. What are you thinking? I can’t believe you lack the resources to make this happen. At least provide a rudimentary driver that exposes raw data, and let the FOSS community put something together.

    I don’t care that I’ve wasted my money, even though it is quite a lot of money for me. I’m really upset that I won’t be able to use your tracking solution.

    I will have to go back to EyeTribe, which is not yet stable, doesn’t readily attach to LCD, doesn’t have quite enough tracking distance, and lacks precision.

    Please, this is not professional. I have 30 pieces of assistive hardware lying around, this is the first one that doesn’t plug and play on OSX.

    You are missing out on such a massive market by failing to support OSX and Linux. Putting in the cash and effort to provide this, it will surely come back many times over. If nothing else, it is a bizarre business-logic oversight.

    I am bitterly disappointed. I am disabled due to strain injuries from years of coding. A working eye tracker would have made a huge difference to my quality-of-life.

    Please can we have a timeline for OSX support.

    π

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