Today we have released EyeX SDK 1.7. The release is a bug fix release for the EyeX SDK for Unity and have no changes for the other SDK versions. Fixed bugs in EyeX SDK for Unity: Eye-gaze point coordinates now work correctly when a game is run in a non-native resolution (with black bars to […]

A month ago, Overwolf, SteelSeries and Tobii announced the Sentry development Challenge 2014. The challenge is currently in progress so it is too late to sign up. However, you can still use the Overwolf SDK if you want to use your Tobii EyeX compatible eye tracker to build game overlay apps with Tobii EyeX functionality. The JavaScript […]

Today we are proud to present an updated version of the Tobii EyeX SDK for Unity. The new version features new demo scenes to demonstrate additional usages of data from the EyeX Engine API. The Eye Position Scene displays a mirror image of left and right eye position in 3D. The Map Navigation Scene demonstrates […]