Today marks the official release of theHunter: Primal – a massive Jurassic hunting/survival game where you are both predator and prey to some of the deadliest beasts ever. Not only is theHunter: Primal a very cool spin-off of the widely popular theHunter series with over 4.5M players: in addition to letting you go eye to […]

In this post I’d like to highlight four ways you can create a truly immersive game experience using eye tracking: Natural Targeting Response to Eye Contact Immersive Graphics and Sound Infinite Screen Natural Targeting Give your game character the ability to run in one direction and simultaneously aim, shoot or pick something up in another […]

As we wrote a couple of days ago, Assasin’s Creed® Rouge has been anounced for the PC. What makes it extra exciting is that it has built-in support for the SteelSeries Sentry, which builds on the EyeX Engine and is fully compatible with the EyeX Controller! In the video below, Ubisoft producer Corneliu Vasiliu tells […]

Needless to say we are pretty excited about this and finally able to share the news that the new release of Ubisoft’s Assassin’s Creed Rogue will feature eye tracking integration. This makes it the world’s first AAA game to incorporate eye tracking as a component of gameplay.  Packaged with SteelSeries Sentry – the world’s first gaming […]