Home › Forums › Software Development › EyeX for Unity cannot build in Mono › Reply To: EyeX for Unity cannot build in Mono
28/05/2014 at 19:49 #1065
Guillaume
Participant
Hi Anders,
Thank you for your answer and this explanation!
I tried a few things but I am not too sure about what to do exactly when you say the solution is to “use the “csharp” solution file instead”. Do you mean compiling in mono in a different manner ? Or is it an option to choose before compiling ?
Thanks a lot !