Home Forums Software Development EyeX for Unity cannot build in Mono Reply To: EyeX for Unity cannot build in Mono

#1078
Robert [Tobii]
Participant

Hey,

The method takes two arguments, but should use default parameters if invoked without arguments. Instead of commenting out the code, you can try to call Shutdown with the default arguments.


_context.Shutdown(1000, false);

I hope that solves the problem. We will fix it in the next version of the EyeX SDK for Unity.