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Reply To: GazeRay hit location to vector3 coordinates [Unity]

Home › Forums › Unity SDK › GazeRay hit location to vector3 coordinates [Unity] › Reply To: GazeRay hit location to vector3 coordinates [Unity]

21/05/2019 at 17:21 #11318
Theodore Cruickshank
Participant

I’ve moved from Tobii retrofit Vive to a Vive Pro Eye and also from Tobii Pro SDK to XR SDK for Unity and from what I’ve seen you can’t subscribe to gaze events in XR compared to Pro which is a shame.

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