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Reply To: GazeRay hit location to vector3 coordinates [Unity]

Home › Forums › Unity SDK › GazeRay hit location to vector3 coordinates [Unity] › Reply To: GazeRay hit location to vector3 coordinates [Unity]

21/05/2019 at 21:31 #11319
Alex [Tobii]
Participant

Hi @theodore !

Could you please elaborate why you want to have events for gaze points (or you are talking about fixations?)

You can always poll the gaze data in your Update() function using TobiiXR.EyeTrackingData.CombinedRay

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