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25/11/2019 at 19:15 #12356
We are two PhD Students at the University of Bern. In our department we want to examine eye-tracking data within VR. As we bought the new HTC Vive Pro, we expected it would work as shown in previews. Why is it not possible to work in the Unreal Engine and the Vive Pro Eye.
The demo (with darts board and avatar) is proof, that the eye-tracking data is somewhere available, but there is no function ready to use.
When do you think you will fix your product?