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11/07/2014 at 13:25 #1339
Laser Erich
Participant
Additinally (I think I found my error):
I create the behavior for the EyePositionInteractor via
txCreateInteractorBehavior(eyePositionInteractor, &eyePositionBehavior, TX_INTERACTIONBEHAVIORTYPE_EYEPOSITIONDATA);
And if I check if the result is
TX_RESULT_OK
that’s false.
How am I supposed to change?