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18/02/2020 at 15:40 #13949
Grant [Tobii]
Keymaster
Hi @sforget and thanks for your query. I am afraid that for the time being, We have decided not to prioritise development of the Unreal Engine with the HTC Vive Pro Eye and so accordingly we recommended clients use the Unity Bindings as found in the XR SDK.
Apologies for the disappointing news and thanks for your understanding.