Home Forums Unity SDK Measuring eye relief Reply To: Measuring eye relief

#18151
Grant [Tobii]
Keymaster

Hi @maryam, If you have some skill in programming then you can access this metric using the Tobii XR SDK where we refer to the user-eye tracking distance as the gaze origin, which originates from the eye. The 3D position of the eye relative the eye tracker can then be accessed by

TobiiXR.GetEyeTrackingData(TobiiXR_TrackingSpace.Local).GazeRay.Origin

We describe this in more detail @ https://vr.tobii.com/sdk/develop/unity/documentation/api-reference/

Hopefully, this should point you in the right direction, please let us know how you get on. Best Wishes.