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Hii actually I have two scenes named as
left_eye scene other right_scene both scenes have attached with Pvr_UnitySDK prefabs .each prefab has left eye camera and right eye camera I make left eye and right eye as two seperate layers so in left_eye scene having Pvr_UnitySDK prefab I kept 3d objects in left eye cam not in right eye like that right_scene having Pvr_UnitySDK prefab I kept 3d objects in right eye cam not in left eye cam after that I take tobiixrinitializer component in both scenes so in left_eye scene having with tobiixrintializer component I check left eye layer unchecked right eye layer on G2OM LAYER MASK and in right_eye scene having tobiixr initializer component I check the right eye layer uncheck the left eye layer on G2OM LAYER MASK thus in these cases botheyes is not detecting?