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Grant [Tobii]

Hi @ejmdev, thanks for the detailed report. So, at step 4, it appears you forgot to enable VR which is why it’s not working.

One way to enable it and to make the controller correctly transform, is to go to “Project Settings > Player”, enable “Virtual Reality Supported” and dragging OpenVR to the top. This way, it will work. This will work for 2019.4.12f1 or earlier but might be deprecated in the latest Unity version, where there is another approach to enable VR depending on platform.

Try this out and let us know how you get on. Best Wishes.