Home › Forums › Legacy SDKs › eyeTracker.Dispose() sometimes hangs if called during calibration › Reply To: eyeTracker.Dispose() sometimes hangs if called during calibration
05/01/2015 at 13:31 #2310
Anders
Participant
Hi Joseph,
I agree that this is how a Dispose method should work, and as far as I know it is also the way it works.
There is one quirk though: if you run the event loop on a thread of your own (that is, you use EyeTracker.RunEventLoop and not EyeTracker.RunEventLoopOnInternalThread), then you are responsible for breaking the event loop and joining the event loop thread before calling EyeTracker.Dispose.
Please let me know how you run your event loop to help with troubleshooting.