I was able to fix the duplicate file problem by using Unity 5’s plugin inspector and just making sure the 64bit libs were checked off only for 64bit standalone and editor same for x86. So that fixes the duplicate libraries issue. But yep still having the can’t load the correct library problem. I’ve tried moving them around, root vs plugins, having only the 32 or only the 64bit ones, doesn’t seem to make a difference.
Thomas, you mention that it works on your machine is that with U5 Personal also? I’m going to try it today on a different machine just for kicks.