Tobii Developer Zone

Tobii Developer Zone -
  • Product Integration
  • PC Gaming
  • VR
  • Research
  • Glasses
  • Forums
Login Register

Login to Tobii Developer Zone

  • Product Integration
  • PC Gaming
  • VR
  • Research
  • Glasses
  • Forums
  • Product Integration
    • Introduction
    • Get started
    • Platform Development Kit
    • Stream Engine
      • Introduction
      • Getting Started
      • API Reference
    • FAQ
  • PC Gaming
    • Introduction
    • Why eye tracking in gaming?
    • Stories
      • Introduction
      • Shadow of the Tomb Raider
      • Tom Clancy’s The Division 2
    • Design
      • Introduction
      • Explored Features
        • Introduction
        • Aim at gaze
        • Clean UI
        • Extended View
    • Develop
      • Introduction
      • Tobii Game Integration
        • Introduction
        • Getting Started
      • Unity SDK
        • Introduction
        • Getting Started
        • API Overview
        • Scripting API
        • Samples
        • Troubleshoot
      • Unreal Engine 4 SDK (BETA)
        • Introduction
        • Getting started
        • API Reference
          • Introduction
          • Console Variables
          • Core
          • Gaze To Object Mapping
          • Interactions
    • Downloads
    • Community and support
  • VR
    • Introduction
  • Research
    • Introduction
  • Glasses
    • Introduction
  • License model

Reply To: Installing EyeX runtime in a PC Eye Go Environment

Home › Forums › Software Development › Installing EyeX runtime in a PC Eye Go Environment › Reply To: Installing EyeX runtime in a PC Eye Go Environment

23/03/2015 at 14:27 #2730
Anders
Participant

Hi Jay,
I can see that this puts you in a difficult position. As far as I know there are no plans to integrate the two software suites, but there might be other available options. I’ll ask the Tobii Dynavox tech support to get in touch with you.

  • License Agreement
  • Forums
  • Data Transparency Policy
  • Tobii

Copyright © 2022 Tobii. All Rights Reserved. Privacy Policy | Terms of Use