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01/06/2015 at 20:08 #3046
Eric Chu
Participant
Thanks for the help
The eye tracker is now working properly after I move the mouse over the window.
I have run into another problem where I make a blueprint class based off of the EyeXActorBase class and it won’t rotate or move (haven’t tried anything else with it), but it doesn’t seem to want to do anything.
Thanks again for your help
Eric