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31/01/2014 at 11:12 #324
Robert [Tobii]
Participant
Hi @IT007,
Nice that you are up and running with the Unity sample. My guess is that your item01 needs to be changed a GameObject that you get a reference to, e.g like this:
item01 = GameObject.Find("otherCube");
…where ‘otherCube’ is the name of the other GameObject