Home Forums Software Development Problem with first "Getting Started" tute. Reply To: Problem with first "Getting Started" tute.

#3672
Jenny [Tobii]
Participant

Hi Ben,

Great that it works in general now! But it is supposed to work without any offset in the Unity editor.

Did you try any of the things I suggested above when in the Unity editor, to see if there is a difference between the Ctrl-Alt-Shift-F12 visualization from the EyeX Engine and the Projected Bounds calculated by the EyeX SDK for Unity?