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02/12/2015 at 17:14 #3861
Richard Ray Wellman
Well I was fortunately able to use quads as buttons on screen, which worked remarkably well as I can adjust the height of the buttons to the game object it’s controlling to custom size the play area. I know GUI buttons would work, but I found a much faster and easy way of making the buttons so that I can easily implement images and textures on the buttons in the editor rather than in code. This saved me a lot of time. Although again I appreciate your input very much, and I will have to consider this as I continue developing.