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23/02/2016 at 16:10 #4524

Participant
Hi,
I would use the normalized eye coordinates if you want to visualize the eye positions. The positions are in the 0-1 range, so you will need to scale they eyes yourself in the canvas.
stream.Next += (s, e) =>
{
Debug.WriteLine("EyePos = {0} {1} {2} {3}",
e.LeftEyeNormalized.X,
e.LeftEyeNormalized.Y,
e.RightEyeNormalized.X,
e.RightEyeNormalized.Y);
};
Hope it helps,
Denny