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17/03/2016 at 08:19 #4804
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To make unreal engine copy the dll over to your build. Add this line to the TobiiEyeX plugins build.cs
RuntimeDependencies.Add(new RuntimeDependency(“$(ProjectDir)/Plugins/TobiiEyeX/ThirdParty/EyeX/lib/x64/Tobii.EyeX.Client.dll”));