Home › Forums › Software Development › Get Eye-screen-coordinates and match it with a Unity game object › Reply To: Get Eye-screen-coordinates and match it with a Unity game object
Thank you very much for your reply. I tried using the EyeX SDK with the instruction set but I don’t work on it for the moment. The instruction manual was pretty useful with my basic work.
I am a Masters student presently doing telecommunications engineering. I am interested in learning about eye tracking systems. I am working on this for my Master’s project with the basic sources I have. I am trying to understand how to find the XY co-ordinates on screen. I use a single hd camera and one IR light source to make a remote eye tracking system. I am using an open source (Haytham) software to track the pupil movement.
I simply use a PDF document to read and test the software. The software dose not identify the gaze point on screen, say, the exact word location where I am looking at. Rather it produces only XY coordinates for pupil movement (recorded by the camera) displayed on screen.
I would like to find the co-ordinates of the words where I am looking at, on screen so that I can find the saccade eye movement pattern. I would like to know, is it possible to find the original gaze point on screen using the coordinates recorded by the software?
The project mainly depends on this data, so if I get to know about some ideas regarding this, that would be really very helpful with my progression. I sincerely request for suggestions regarding my query.
I would be very grateful for your help.
Thank you very much