Tobii Developer Zone

Tobii Developer Zone -
  • Product Integration
  • PC Gaming
  • VR
  • Research
  • Glasses
  • Forums
Login Register

Login to Tobii Developer Zone

  • Product Integration
  • PC Gaming
  • VR
  • Research
  • Glasses
  • Forums
  • Product Integration
    • Introduction
    • Get started
    • Platform Development Kit
    • Stream Engine
      • Introduction
      • Getting Started
      • API Reference
    • FAQ
  • PC Gaming
    • Introduction
    • Why eye tracking in gaming?
    • Stories
      • Introduction
      • Shadow of the Tomb Raider
      • Tom Clancy’s The Division 2
    • Design
      • Introduction
      • Explored Features
        • Introduction
        • Aim at gaze
        • Clean UI
        • Extended View
    • Develop
      • Introduction
      • Tobii Game Integration
        • Introduction
        • Getting Started
      • Unity SDK
        • Introduction
        • Getting Started
        • API Overview
        • Scripting API
        • Samples
        • Troubleshoot
      • Unreal Engine 4 SDK (BETA)
        • Introduction
        • Getting started
        • API Reference
          • Introduction
          • Console Variables
          • Core
          • Gaze To Object Mapping
          • Interactions
    • Downloads
    • Community and support
  • VR
    • Introduction
  • Research
    • Introduction
  • Glasses
    • Introduction
  • License model

Reply To: Find out what display the eye tracker is configured for

Home › Forums › Legacy SDKs › Find out what display the eye tracker is configured for › Reply To: Find out what display the eye tracker is configured for

12/08/2016 at 11:38 #5540
Grant [Tobii]
Keymaster

Hi @ryklin,

Okay, thanks for the update (And workaround).. It should have been sufficient to simply rerun the initial setup and choose which monitor to select from tracking, but at least you got up and running in the end.

  • License Agreement
  • Forums
  • Data Transparency Policy
  • Tobii

Copyright © 2022 Tobii. All Rights Reserved. Privacy Policy | Terms of Use