Tobii Developer Zone

Tobii Developer Zone -
  • Product Integration
  • PC Gaming
  • VR
  • Research
  • Glasses
  • Forums
Login Register

Login to Tobii Developer Zone

  • Product Integration
  • PC Gaming
  • VR
  • Research
  • Glasses
  • Forums
  • Product Integration
    • Introduction
    • Get started
    • Platform Development Kit
    • Stream Engine
      • Introduction
      • Getting Started
      • API Reference
    • FAQ
  • PC Gaming
    • Introduction
    • Why eye tracking in gaming?
    • Stories
      • Introduction
      • Shadow of the Tomb Raider
      • Tom Clancy’s The Division 2
    • Design
      • Introduction
      • Explored Features
        • Introduction
        • Aim at gaze
        • Clean UI
        • Extended View
    • Develop
      • Introduction
      • Tobii Game Integration
        • Introduction
        • Getting Started
      • Unity SDK
        • Introduction
        • Getting Started
        • API Overview
        • Scripting API
        • Samples
        • Troubleshoot
      • Unreal Engine 4 SDK (BETA)
        • Introduction
        • Getting started
        • API Reference
          • Introduction
          • Console Variables
          • Core
          • Gaze To Object Mapping
          • Interactions
    • Downloads
    • Community and support
  • VR
    • Introduction
  • Research
    • Introduction
  • Glasses
    • Introduction
  • License model

Reply To: Specification of the Tobii EyeX Controller

Home › Forums › Eye Tracking Devices › Specification of the Tobii EyeX Controller › Reply To: Specification of the Tobii EyeX Controller

11/10/2016 at 14:20 #5784
Grant [Tobii]
Keymaster

Hi @alexandre, you can be assured that as long as the screen size does not exceed 27 inches, the accuracy will be the same at any smaller size, so feel free to get the largest screen you can as this will help in have large buttons and thus fewer issue with interaction.

  • License Agreement
  • Forums
  • Data Transparency Policy
  • Tobii

Copyright © 2022 Tobii. All Rights Reserved. Privacy Policy | Terms of Use