Home › Forums › Game Integration › trackir now supported using tracknoir › Reply To: trackir now supported using tracknoir
19/11/2016 at 12:46 #5962
FaceTrackNoIR retrieves the gaze-points of the EyeX and uses one of three algorithms to translate these into headpose-data.
You should definitely not use Infinite-screen and FaceTracknoIR at the same time. Both use the same interface so it would cause the data to get mixed up and you surely do not want that…