Home Forums Game Integration ISE: Firmware no response when leaving Elite Dangerous Reply To: ISE: Firmware no response when leaving Elite Dangerous

#6122
Michael Lehner
Participant

I just had it again. This time with the complete list of logs, probably some overkill.

First of all, the ISE-Log:

2016-12-29 11:26:57,702 [1] INFO Version:2.0.3.593 Tobii.Oem.Gaming.Common.Input.DirectInputJoystick –
Joystick acquired: Saitek Pro Flight X-56 Rhino Stick

2016-12-29 11:26:57,725 [1] INFO Version:2.0.3.593 Tobii.Oem.Gaming.Common.Input.DirectInputJoystick –
Joystick acquired: Saitek Pro Flight X-56 Rhino Throttle

2016-12-29 12:33:09,575 [1] INFO Version:2.0.3.593 Tobii.Oem.Gaming.Common.Input.DirectInputJoystick –
Joystick acquired: Saitek Pro Flight X-56 Rhino Stick

2016-12-29 12:33:09,586 [1] INFO Version:2.0.3.593 Tobii.Oem.Gaming.Common.Input.DirectInputJoystick –
Joystick acquired: Saitek Pro Flight X-56 Rhino Throttle

2016-12-29 12:33:58,941 [1] INFO Version:2.0.3.593 Tobii.Oem.Gaming.Common.Input.DirectInputJoystick –
Joystick acquired: Saitek Pro Flight X-56 Rhino Stick

2016-12-29 12:33:58,952 [1] INFO Version:2.0.3.593 Tobii.Oem.Gaming.Common.Input.DirectInputJoystick –
Joystick acquired: Saitek Pro Flight X-56 Rhino Throttle

2016-12-29 12:35:37,643 [1] INFO Version:2.0.3.593 Tobii.Oem.Gaming.Common.Input.DirectInputJoystick –
Joystick acquired: Saitek Pro Flight X-56 Rhino Stick

2016-12-29 12:35:37,655 [1] INFO Version:2.0.3.593 Tobii.Oem.Gaming.Common.Input.DirectInputJoystick –
Joystick acquired: Saitek Pro Flight X-56 Rhino Throttle

2016-12-29 12:38:36,674 [1] INFO Version:2.0.3.593 Tobii.Oem.Gaming.Common.Input.DirectInputJoystick –
Joystick acquired: Saitek Pro Flight X-56 Rhino Stick

2016-12-29 12:38:36,684 [1] INFO Version:2.0.3.593 Tobii.Oem.Gaming.Common.Input.DirectInputJoystick –
Joystick acquired: Saitek Pro Flight X-56 Rhino Throttle

2016-12-29 12:50:54,054 [1] INFO Version:2.0.3.593 Tobii.Oem.Gaming.Common.Input.DirectInputJoystick –
Joystick acquired: Saitek Pro Flight X-56 Rhino Stick

2016-12-29 12:50:54,059 [1] INFO Version:2.0.3.593 Tobii.Oem.Gaming.Common.Input.DirectInputJoystick –
Joystick acquired: Saitek Pro Flight X-56 Rhino Throttle

2016-12-29 12:51:04,783 [ProcessMonitor Thread] ERROR Version:2.0.3.593 Tobii.Oem.Gaming.InfiniteScreen.Gui.App –

Tobii.StreamEngine.Net.TobiiApiException: Firmware no response.
bei Tobii.Oem.Gaming.InfiniteScreen.Core.Extensions.TobiiApiResultExtensions.ThrowAllErrorsExcept(ApiResult streamEngineApiResult, ApiResult[] exceptedApiResultParameters)
bei Tobii.Oem.Gaming.InfiniteScreen.Core.Hids.TobiiTracker.SubscribeToStreams()
bei Tobii.Oem.Gaming.InfiniteScreen.Core.Hids.TobiiTracker.Activate()
bei Tobii.Oem.Gaming.InfiniteScreen.Core.HidMapper.Start()
bei Tobii.Oem.Gaming.InfiniteScreen.Core.SupportedApplication.ActivateHidMapper()
bei Tobii.Oem.Gaming.InfiniteScreen.Core.SupportedApplication.ProcessEventSourceProcessStarted(Object sender, ProcessStartedEventArgs processStartedEventArgs)
bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
bei Tobii.Oem.Gaming.Common.ProcessMonitor.OnProcessStarted(ProcessInfo startedProcessInfo)
bei Tobii.Oem.Gaming.Common.Extensions.EnumerableExtensions.ForEach[TValue](IEnumerable1 self, Action1 action)
bei Tobii.Oem.Gaming.Common.ProcessMonitor.ThreadLoopProcedure()
bei Tobii.Oem.Gaming.Common.LoopedThread.ThreadLoop(Object state)
bei System.Threading.ThreadHelper.ThreadStart_Context(Object state)
bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
bei System.Threading.ThreadHelper.ThreadStart(Object obj)

2016-12-29 12:54:43,181 [ProcessMonitor Thread] ERROR Version:2.0.3.593 System.AppDomain –
Application Unhandled exception
Tobii.StreamEngine.Net.TobiiApiException: Firmware no response.
bei Tobii.Oem.Gaming.InfiniteScreen.Core.Extensions.TobiiApiResultExtensions.ThrowAllErrorsExcept(ApiResult streamEngineApiResult, ApiResult[] exceptedApiResultParameters)
bei Tobii.Oem.Gaming.InfiniteScreen.Core.Hids.TobiiTracker.SubscribeToStreams()
bei Tobii.Oem.Gaming.InfiniteScreen.Core.Hids.TobiiTracker.Activate()
bei Tobii.Oem.Gaming.InfiniteScreen.Core.HidMapper.Start()
bei Tobii.Oem.Gaming.InfiniteScreen.Core.SupportedApplication.ActivateHidMapper()
bei Tobii.Oem.Gaming.InfiniteScreen.Core.SupportedApplication.ProcessEventSourceProcessStarted(Object sender, ProcessStartedEventArgs processStartedEventArgs)
bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
bei Tobii.Oem.Gaming.Common.ProcessMonitor.OnProcessStarted(ProcessInfo startedProcessInfo)
bei Tobii.Oem.Gaming.Common.Extensions.EnumerableExtensions.ForEach[TValue](IEnumerable1 self, Action1 action)
bei Tobii.Oem.Gaming.Common.ProcessMonitor.ThreadLoopProcedure()
bei Tobii.Oem.Gaming.Common.LoopedThread.ThreadLoop(Object state)
bei System.Threading.ThreadHelper.ThreadStart_Context(Object state)
bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
bei System.Threading.ThreadHelper.ThreadStart(Object obj)