I’m still having the issue. I just imported the plugin and it works. But when I do #include <IEyeXPlugin.h> it get’s red and says cannot open source file. But it compilse fine but keeps saying in visual studio that it cannot open. So all my functions that I want to use from your plugin are giving errors in visual studio but compile fine in ue4. With this it is really annoying to program because I need to compile every code part to chek and debugging is annoying. and path setup?
D:\3D\UE4Projects\EyeTrackingMenu\Plugins\TobiiEyeX is my project file located / plugin.