Home › Forums › Software Development › EyeX sometimes gives "strange" gaze point in Unity › Reply To: EyeX sometimes gives "strange" gaze point in Unity
05/05/2017 at 17:26 #6806
Alex [Tobii]
Participant
Hi!
We are soon releasing an update for our Unity SDK, where this part of code was reworked. So this bug might be fixed. If not, we will investigate it again to fix it for you!