Home › Forums › Software Development › Unity SDK – eyetracker IsConnected/Disconnected › Reply To: Unity SDK – eyetracker IsConnected/Disconnected
13/06/2017 at 00:49 #7024

Participant
Hi!
The best way to design eye tracking interactions is to disable them on timeout. You can use IsRecent() on GazePoint to determine when was the last time the tracker was providing data.