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#8619
Rasa Bhattarai
Participant

Hello,
I am a beginner in using both Tobii and unity. I used unity to build a small game where a game object moves around in circular motion.
I have Tobii Eye X and I used TobiiAPI.GetGazePoint to get the x and y co-ordinates. My questions are :-

1. The co-ordinates as shown in the console window: How to interpret those co-ordinates ? In normal computers we have (0,0) on the upper left. So is it same (0,0 on upper left) when we run the unity game and try to check the co-ordinates with eye tracker ?
2. I want to save the co-ordinates as obtained from the eye tracker into a file. What is the procedure to do so ?

Really looking forward for the answers.
Thank you tobii team and other users