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Rasa Bhattarai


So in my game in unity if I look at my gameObject(Sphere) and use my eye tracking Tobii Eye X while playing the game, the co-ordinates displayed by unity should be read as (0,0) from bottom left and co-ordinates displayed by Tobii Eye X be read as (0,0) from top left ?
Or, in other words, If we have different (0,0) positions for tobii and unity, does it mean that the co-ordinates shown by Tobii Eye X and Unity will not be the same for the moving game object ?

Thank you