The latest version of the EyeX Engine Api (1.1.0) given the option to launch calibration tools from my own application. My question is if there is any option to change the strings of the calibration interface to another language other than English?
I’ve been learning and testing the features of the SDK by designing an epub reader and my “beta testers” are older persons, but only speak Spanish and not English. Whenever I do tests with them I have to tell them how to sit in the best position. I only thought that if they start calibration without anyone who speaks English, can they have a problem to read the messages on the screen.
It was only a question because I think it would be interesting to have this functionality in the future. Maybe other developers have asked about this issue.
I know this topic is a bit old but I’d like to know if there are some news about language adaptation for the calibration tool?
The game I work on will be on public display in an amusement park in France at the beginning of 2016 and we need to have this calibration tool in french.
Do you think this feature could be added before 2016 comes? Or is there an other way to calibrate Tobii EyeX without this calibration tool?
Hi Alexandre, as you saw on our latest update, we already have released latest EyeX Software with language support for English, French, German and Japanese. Thanks for your kind offer, I will relay it to produce management for their interest.
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