Home Forums Unity SDK Can I call the calibration program in Unity?

Viewing 15 posts - 1 through 15 (of 65 total)
  • Author
    Posts
  • #9278
    Zhang
    Participant

    Hi Alix
    I bought 4C, may I ask, can I call the calibration program in Unity project?Because everyone’s eyeballs are different, is there a Demo about it?

    #9279
    Zhang
    Participant

    I’ve downloaded the SDK, but I can’t find call the calibrator in Unity Demo

    #9280
    Zhang
    Participant

    There will be a lot of people to experience, not every time manual calibration

    #9285
    Alex [Tobii]
    Participant

    Hi @zj920514 !

    I sent the calibration sample to you on email.

    #9427
    Francesco Alotto
    Participant

    Hello,
    Can I please have it too?

    Thank you,
    Frank

    #9438
    Alex [Tobii]
    Participant

    Hi @franalotto94 !

    I sent it to your email.

    #9606
    Henrik Hinrichs
    Participant

    I’m also really interested in starting calibration from within an experience, could you also send the example to me?

    thanks,
    Henrik

    #9608
    Alex [Tobii]
    Participant

    Hi @ff-mutaphysis !

    I replied to you on email.

    #9632
    Patrick Nalepka
    Participant

    Hey Alex, if using TobiiXR SDK, can I implement the Calibration commands from the Tobii Pro SDK 1.6 as opposed to running the Mirrors demo? Is special care needed when calibrating (such as stopping and restarting TobiiXR?)

    Otherwise, may I also have the calibration sample?

    #9727
    Eduardo Garcia
    Participant

    Hi,
    I’m trying to create a simple example in Unity where I start calibrating the TobiiPro Nano that I’m using.
    After reading the prefab instructions, I made a method where I call Calibration.Instance.StartCalibration(); but I get a “Failed to start calibration thread” error.
    How can I calibrate the eye-tracking from inside the game in Unity?
    Can you send the calibration example to me as well?

    Kind regards,

    #9769
    Alex [Tobii]
    Participant

    Hi @juntoalmar !

    If you use Tobii Pro SDKs then it’s better to forward this question to Tobii Pro dev support.
    https://www.tobiipro.com/product-listing/tobii-pro-sdk/

    Calibration samples discussed in this topic are for Tobii Tech range of eye trackers and require Tobii Core Software to be installed.

    #9904
    Johan Olofsson
    Participant

    Hi @Alex
    I am also interested in the calibration sample for the C4 in unity.

    Mvh Johan

    #10101
    Alex [Tobii]
    Participant

    Hi!

    I replied to you on email.

    #10544
    joe
    Participant

    Alex,
    Can I please get the information for the 4C, too? Is there a doc online that I’m not seeing?
    Best,
    Joe

    #11240
    David Melhart
    Participant

    Hi,
    I am developing a small game project for an affective computing convention to promote games in the area. It would be nice to have an integrated calibration solution as at conventions a lot of people would play the game only once then move on.

    Best,
    D

Viewing 15 posts - 1 through 15 (of 65 total)
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