Home Forums Unity SDK Can I call the calibration program in Unity?

Viewing 15 posts - 31 through 45 (of 65 total)
  • Author
    Posts
  • #18556
    Patrick Larsen
    Participant

    Yup, I got it Thanks!

    #18583
    Grant [Tobii]
    Keymaster

    Great! 😀

    #19301
    Adam Houston
    Participant

    Hello,
    This may be a dumb question but would the calibration sample in unity work with eye tracker 5 as well? If so I would very much apricate it if I could get the calibration sample for unity as well, Thank you.

    #19318
    Grant [Tobii]
    Keymaster

    Hi @ah429, please reach out to Alexey on Discord @ alex8b#9170 for a copy of the calibration sample. Best Wishes.

    #19351
    Fabrizio
    Participant

    Hello,

    I working with Tobii Eye Tracker 5. It would be possible to have a sample code for the calibration?

    Thanks.

    #19352
    Grant [Tobii]
    Keymaster

    Hi Fabirzio, please reach out to Alexey whose address I listed above to obtain this, thanks.

    #19363
    Yotam Hagur-Bahat
    Participant

    Hello,

    Can I also get the calibration sample for Unity ?

    Yotam

    #19364
    Grant [Tobii]
    Keymaster

    Hi Yotam, sure thing please use the link above. Best Wishes.

    #19365
    Yotam Hagur-Bahat
    Participant

    Hi Grant,

    I apologies but I can’t find the ‘link above’ which you refer to..

    Cheers
    Yotam

    #19412
    Yotam Hagur-Bahat
    Participant

    So, I got the build and plugin for calibrating within Unity.
    I have two problems:
    1. when running the build, nothing happens in the headset (HTC VIVEpro EYE), I see the scene on my screen but it does not shown inside the HMD.
    2. When putting the plugin inside a new scene in Unity, I see in the console a message saying
    TOBII connection state: TryingToConnect and if I hit the C key, i get the message Tobii is not connected. Can’t run calibration.
    I know for sure that TOBII is connected

    Anybody got the same issue ? (I got the ‘TryingToConnect’ message both on Unity version 2018.1.0 (which was the version of the sample
    files I got) and on Unity 2019.3.3 which is the version I created a new scene.

    Yotam

    #19419
    Alex [Tobii]
    Participant

    Hi @yotam,

    Sorry for the confusion. I thought you needed a calibration sample for desktop eye trackers and that’s the one I sent you.
    I’m afraid there’s no public API to trigger calibration in VR.

    You can try contacting HTC support and making a feature request.

    #19420
    Yotam Hagur-Bahat
    Participant

    K… thanx anyway…

    Cheers
    Y.

    #19711
    SungJin
    Participant

    @Alex
    Hello,
    Can I please have it too?

    Thank you

    #19839
    Peter
    Participant

    Would like to have the Tobii 4c Unity3D calibration assets, the ProSDK version seems doesn’t work with 4C, anyone?

    #19840
    Alex [Tobii]
    Participant

    @elbarto
    Hi Peter,
    I sent it to your email.

Viewing 15 posts - 31 through 45 (of 65 total)
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