Home › Forums › XR Discussions › convert to HMD coordinatesThis topic has 2 replies, 2 voices, and was last updated 9 months ago by Shio.Viewing 3 posts - 1 through 3 (of 3 total)AuthorPosts 02/09/2021 at 09:56 #21013 ShioParticipantHi, I am using Tobii pro VR integrated +TobiiXRSDK, and I want to convert the coordinates of the target on the unity 3D model to HMD coordinates. I would appreciate it if you could tell me how to do this. 02/09/2021 at 10:01 #21014 Mattias BrandParticipantIf you are using this method to retrieve a gaze ray: https://vr.tobii.com/sdk/develop/unity/documentation/api-reference/core/#tobiixrgeteyetrackingdatatobiixr_trackingspacethe parameter TobiiXR_TrackingSpace.Local would give you the gaze ray in HMD coordinate space. 03/09/2021 at 05:43 #21019 ShioParticipantHi Mattias, thank you for your help. I’ll try it.AuthorPostsViewing 3 posts - 1 through 3 (of 3 total)You must be logged in to reply to this topic.Log In Username: Password: Keep me signed in Log In