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Home › Forums › XR Discussions › DFR ( Dynamic Foveated Rendering)
Tagged: DFR
Hello, i have Pico Neo 2 eye (with eye tracking) and Pico Neo 2 (without eye tracking). I want to compare this device’s performance like on image. But i don’t know how to use DFR ( Dynamic Foveated Rendering). Please can u give me any advice how to make that compare or how to use DFR?
Hi Jarosn, I understand that you query has already been answered privately, but for the benefit of other interested users, one can enable Foveated Rendering (if using Unity), which is outlined in Step 7 of our getting started guide (https://vr.tobii.com/sdk/develop/unity/getting-started/pico-neo-2-eye/#step-7-set-up-your-scene)
Additional SDK questions that are related to the Pico SDK (we don’t have any options for this in the Tobii XR SDK) should be forwarded to Pico support.