Home › Forums › Feature Requests › Dual Screen / Multi Screen support
Tagged: dual display, dual head, dual screen, eyefinity, multi display, multi screen
- This topic has 57 replies, 6 voices, and was last updated 1 year, 1 month ago by robin.
- 05/01/2016 at 08:20 #4020Kevin HillParticipant
I just purchased the tobii – and I would recommend that you set it up to limit the WIDTH of the calibration. I am a gamer, and am looking to review this product (I purchased it myself).
Currently, I run 5760×1080 – and I cannot really look over to the right and left during calibration without moving my head. Which then causes the calibration to “loose” my eyes.
I would recommend that you setup your calibration to look to setup a 1920×1080 calibration or 1440×900 depending on the system.07/01/2016 at 16:38 #4037Jenny [Tobii]Participant
I’m not sure what you are suggesting. Let me start by describing what we currently support, in my words:
The width of the calibration is supposed to cover the whole display area of the screen you setup for eye tracking with EyeX. Currently we support screen display sizes up to 27″, where the eye tracker is attached to the bottom the monitor, and your eyes are about an arm’s length from the eye tracker. Within these bounds it is supposed to work to do a calibration and rotate your head a bit to the left and right while using/calibrating the eye tracker.
With this description in mind, how does your suggestion to for example “setup a 1920×1080 calibration” fit in? Are you suggesting that the calibration should not cover the whole screen area? Or something else? Or are you suggesting that it would be possible to set up a sub-portion of the display for eye tracking in the EyeX Display Setup?19/01/2016 at 00:11 #4133Brian CarpenterParticipant
I have 4x 24″ monitors on my desk (2×2 configuration (2 on top, 2 on bottom)) and having the ability to use this device with all 4 monitors would be priceless. As it is now, only being able to use the device with 1 monitor doesn’t seem all that useful.31/01/2016 at 19:24 #4213Mark MillerParticipant
I would very much like to see dual-monitor support soon, too! It’d be great if it was somehow enabled through one device, but I’ll buy a second device for dual monitor if needed.19/02/2016 at 18:44 #4499Fredrik ArvidssonParticipant
I run 3x 40″ 4k screens and would also love to see multi monitor support. I don’t care if I need an eye-tracker per screen, as long as you support multi monitors in eyefinity/surround. Come on, you can do it! 🙂18/03/2016 at 12:38 #4831ConleyParticipant
Maybe i can clarify as i am having the same problem. I use 3 screens connected using eyefinity for a 6400×1080 display. my middle screen is a 2500×1080. so when i turn on eyefinity, the tobii calibration sets each side pink dot on the side monitors. as a gamer we usually use the side monitors simply for periphal vision. so if i can have my display set up for wider than the tobi calibration display is set then it would work. currently i can not change tobii calibration display to be smaller then my desktop display.
sorry im at work at lunch, if you need more clarification i can write this better later.18/03/2016 at 14:59 #4832ConleyParticipant
Lets see if i can say that a little easier.
When i calibrate my Main (middle) monitor the resolution is set to 2560×1080, everything works great. Playing Elite Dangerous with the InfiniteScreen is really fun and works well once the settings are customized correctly.
The Problem I have is i would like to play Elite dangerous using my other two monitors, one on the left, one on the right of my eyex. Each one of these monitors is a 1920×1080 resolution. I am using AMD so i enable the eyefinity setup that now turns my triple screen resolution into 6400×1080. the eyeX wants me to calibrate to this new resolution as it thinks its one long monitor. Sadly it places the calibration points (pink dots) over on the side monitors so i have to move my eye as far left as possible and then the eyex loses track.
I think the fix for this is to somehow keep the eyeX only to the middle display 2560×1080. this is similar to a problem when maximizing windows using eyefinity as it stretches your window across all three, amd used to have a program called displayfusion that worked well for this but if im right it no longer works correctly as it has not been updated.
This way even though while using three monitors for my simulation games, i never have to move my eyes off of the middle screen.
Is there a way i can manually change what the calibrations resolution is?…….like i had to do for fallout 4 =/
PS: I have sort of gotten this to work by looking in the incorrect calibration locations but this makes the tracking very, very poor and i don’t really want to use the eyeX as it is more difficult than using mouse look.09/06/2016 at 18:24 #5302b0n3zParticipant
I also have this same problem. Posted in another section of the forums:
nVidia Surround = FAIL06/08/2016 at 12:04 #5503Alexander YnglingParticipant
Let me start off my saying I LOVE my EyeX, cannot live without it now.
I just wanna throw my support behind this. I work with dual displays (one portrait for programming and web, one landscape for everything else). Support for one EyeX on each monitor would be awesome!16/08/2016 at 01:12 #5554Patrick M RowleyParticipant
Please note that a dual monitor setup is roughly equivalent to a 21:9 monitor, which are becoming more and more popular. I was a little disappointed to find that my 34″ curved GAMING monitor isn’t supported by EyeX at the extremes of the screen. I’m waiting to see how DeusEx will function, but I may be forced to return this unit due to the bad tracking at the edges of the screen.01/10/2017 at 08:52 #7431TridyParticipant
How are the things going with the dual screen support
How does it behave when using 2 Eye trackers under 2 x 27″ flat screens slightly angled to the viewer?
Thanks.03/10/2017 at 18:17 #7437Grant [Tobii]Keymaster
Hi @tridy, I am afraid that for the time being multiple monitor support (or multiple eye trackers) are not prioritised for support in forthcoming software releases.
Whilst we may consider this further down the line, I am sorry to report this will not be appearing any time soon.
Sincere apologies for any inconvenience.16/03/2018 at 08:14 #8004AndriParticipant
I have dual monitors also. But my setup is different – i have two computers hooked up to two monitors.
They are side-by-side. If i buy two eye trackers, does they interfere with each other?
I am using Stardock Multiplicity software KVM to switch one keyboard/mouse between two computers.
Andri16/03/2018 at 10:12 #8005Grant [Tobii]Keymaster
Hi @vorka, interesting setup! Whilst it may be possible to run two eye trackers side by side in the manner you describe, I worry that you won’t be properly positioned that both of them will track properly. Additionally, it may be that light from one of the eye tracker will interfere with the images received on the other tracker, thus affecting the device ability to properly track eye position.
Certainly, I am not aware of another user with this particular configuration, so we cannot guarantee optimal results but assuming that the eye trackers are reasonably parallel, it may work. We would undoubtedly like to hear the results of your experiment!16/03/2018 at 10:27 #8008
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