Hi! I have a Vive Pro Eye VR headset, and for variable rate shading, I need to feed the left and right eyes’ gaze position to the blueprint.
Earlier, I was trying to use sranipal SDK. Unfortunately, it is not working. As an alternative, can I use Tobii XR SDK? I have the following configuration:
– unreal engine 4.23.1
– sranipal runtime 1.3.6.11
I would appreciate any suggestions.
P.S. I have already tried Tobii_UE4SDK_4.22.0.301, but the plugin is not rebuilding for unreal engine 4.23.1