Home Forums Unreal Engine 4 SDK Eye Tracking for Unreal Engine 4.23.1

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  • #24504
    bm2023
    Participant

    Hi! I have a Vive Pro Eye VR headset, and for variable rate shading, I need to feed the left and right eyes’ gaze position to the blueprint.

    Earlier, I was trying to use sranipal SDK. Unfortunately, it is not working. As an alternative, can I use Tobii XR SDK? I have the following configuration:
    – unreal engine 4.23.1
    – sranipal runtime 1.3.6.11

    I would appreciate any suggestions.

    P.S. I have already tried Tobii_UE4SDK_4.22.0.301, but the plugin is not rebuilding for unreal engine 4.23.1

    #28419
    Patrica W. Reinert
    Participant

    Has anyone successfully implemented eye tracking in Unreal Engine 4.23.1? I’m looking for guidance on compatible hardware, setup tips, and any potential pitfalls to watch out for. Any advice or resources would be greatly appreciated!

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