Hello,
I am currently trying to work with an eye-tracking Unity project using an HTC Vive Pro Eye and the Tobii Unity SDK. However, whenever I try to run calibration using the code in the provided examples, I get “failed to start calibration thread”. Does anyone have any idea on what could be causing this? I believe I am using the latest version of the SDK and SteamVR. I am fairly new to VR development so I could just be missing something simple.
Thank you so much for your help!