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Home › Forums › Software Development › GazeSDK – draw eyes on the screen
Tobii Eye X Controller Version 1.0.0, using TobiiGazeSdk-CApi-4.0.3.627-Win32
I want to draw the eyes on the screen in an own program:
After a while of tracking (about 30-60 secs) the eye tracker can’t get new coordinates of the gaze data.
– it sends 0 for each coordinate – right/left eye x/y coordinates – so i cant paint the eyes anymore
– the lights of the tobii eye tracker go black.
– tobii sends the tobiigaze_stop_tracking with the errorCode 100 (timeout).
Before, my eyes were found and i did not move my head.
I used the following methods from the GazeSDK C-Api to draw the eye coordinates:
tobiigaze_get_connected_eye_tracker
tobiigaze_create
tobiigaze_run_event_loop_on_internal_thread
tobiigaze_connect
tobiigaze_is_connected
tobiigaze_start_tracking with the tobiigaze_gaze_listener, where I get the coordinates
it’s solved, it was (hopefully) the intern bug
I will post here, if it happens again