- 27/11/2015 at 12:26 #3838TheMyrelParticipant
I’m trying to create the game pong and I want to move a paddle only horizontally.
For now it’s moveing anywere I’m looking on the screen.
Can someone please give me an idea how can I achive that?
I have the code here if you want to take a look:www.dropbox.com/s/2afveqo3m2iyww8/joc.rar?dl=0
I’m working with Visual Studio 2010 and XNA 4.0
Thanks!02/12/2015 at 11:33 #3856Jenny [Tobii]Participant
If you only want to change the X value, then only change the X value in your code.
Hard-code the Y value to the Y position you want your paddle to slide along, and update the X value according to the Gaze Point’s X value.
You should probably also do some filtering of the Gaze Point’s X value so that the paddle does not jiggle or jump back and forth.
You can filter the eye-gaze data by calculating a moving average using the last 10 Gaze Points. Here is a simple description of how to calculate a moving average:
This will make all paddle movements overall slower and smoother.
A more advanced filtering would be to use an exponentially decaying filter as explained here:
This would make the paddle steady when the eye-gaze is focused on specific point, but fast when moving the eye-gaze to another part of the screen.02/12/2015 at 14:30 #3858TheMyrelParticipant
Thank you a lot for the answer!
I’ll give it a try.
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