- This topic has 2 replies, 2 voices, and was last updated 8 years, 9 months ago by .
Viewing 3 posts - 1 through 3 (of 3 total)
Viewing 3 posts - 1 through 3 (of 3 total)
- You must be logged in to reply to this topic.
Home › Forums › Software Development › Object withGazeAwareComponent in Unity surrounded with black square
Tagged: Gaze Aware, Interactor, Unity
Hi,
I am working with EyeX in Unity. I have a problem when I applied a GazeAwareComponent on a Cube object and GrowOnGaze script just like the SampleScene. Everything was fine but the cube was surrounded by a dynamic black square with a 7996 on it. I think the black square would be the rendered interactor area in the scene. Can anyone help me to remove it ?
Thanks
Rachael
Hi Ruqian,
you can remove the rectangle by selecting the corresponding GameObject, locate the Gaze Aware Component in the Inspector, and uncheck the “Show Projected Bounds” checkbox.
The rectangle is a debugging feature: it shows the bounding box and the ID of the GameObject.
Hi Anders,
Thank you for replying. I actually figured this out immediately after I post this question and deleted it at the same time. I didn’t know it was still there.But still thank you for your help.