I am working with EyeX in Unity. I have a problem when I applied a GazeAwareComponent on a Cube object and GrowOnGaze script just like the SampleScene. Everything was fine but the cube was surrounded by a dynamic black square with a 7996 on it. I think the black square would be the rendered interactor area in the scene. Can anyone help me to remove it ?
Hi Ruqian, you can remove the rectangle by selecting the corresponding GameObject, locate the Gaze Aware Component in the Inspector, and uncheck the “Show Projected Bounds” checkbox.
The rectangle is a debugging feature: it shows the bounding box and the ID of the GameObject.
Thank you for replying. I actually figured this out immediately after I post this question and deleted it at the same time. I didn’t know it was still there.But still thank you for your help.