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- 04/06/2020 at 14:59 #18136cicomaniacParticipant
Hi guys,
I am getting this error, when trying to inspect the TobiiXR Initializer in the editor.
ReflectionTypeLoadException: Exception of type ‘System.Reflection.ReflectionTypeLoadException’ was thrown.
System.Reflection.Assembly.GetTypes () (at <437ba245d8404784b9fbab9b439ac908>:0)
Tobii.XR.Internal.AssemblyUtils+<>c.<EyetrackingProviderTypes>b__1_0 (System.Reflection.Assembly s) (at Assets/TobiiXR/API/Internal/AssemblyUtils.cs:21)
System.Linq.Enumerable+SelectManySingleSelectorIterator`2[TSource,TResult].MoveNext () (at <351e49e2a5bf4fd6beabb458ce2255f3>:0)
System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].ToList () (at <351e49e2a5bf4fd6beabb458ce2255f3>:0)
System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <351e49e2a5bf4fd6beabb458ce2255f3>:0)
Tobii.XR.Internal.EditorUtils.EyetrackingProviderTypes (UnityEditor.BuildTargetGroup buildTarget) (at Assets/TobiiXR/API/Internal/Editor/EditorUtils.cs:53)
Tobii.XR.Internal.EditorUtils.GetAvailableProviders (UnityEditor.BuildTargetGroup target) (at Assets/TobiiXR/API/Internal/Editor/EditorUtils.cs:44)
Tobii.XR.Internal.TobiiXR_SettingsDrawer.Init (UnityEditor.SerializedProperty property) (at Assets/TobiiXR/API/Internal/Editor/TobiiXR_SettingsDrawer.cs:33)
Tobii.XR.Internal.TobiiXR_SettingsDrawer.OnGUI (UnityEngine.Rect position, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at Assets/TobiiXR/API/Internal/Editor/TobiiXR_SettingsDrawer.cs:100)
UnityEditor.PropertyDrawer.OnGUISafe (UnityEngine.Rect position, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at <3e481e8f36eb4d4c8d94b9ba6b2be438>:0)
UnityEditor.PropertyHandler.OnGUI (UnityEngine.Rect position, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.Rect visibleArea) (at <3e481e8f36eb4d4c8d94b9ba6b2be438>:0)
UnityEditor.PropertyHandler.OnGUI (UnityEngine.Rect position, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at <3e481e8f36eb4d4c8d94b9ba6b2be438>:0)
UnityEditor.PropertyHandler.OnGUILayout (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <3e481e8f36eb4d4c8d94b9ba6b2be438>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <3e481e8f36eb4d4c8d94b9ba6b2be438>:0)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, System.Boolean includeChildren, UnityEngine.GUILayoutOption[] options) (at <3e481e8f36eb4d4c8d94b9ba6b2be438>:0)08/06/2020 at 17:06 #18149Grant [Tobii]KeymasterHi @cicomaniac, sorry to hear about your issues. We were unable to identify the source of this error but it could be because one of the eye tracking providers or assembly definitions have been modified. One solution you can try is removing and then re-adding the TobiiXR Settings.
Please try this out and let us know how you get on.
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14/09/2024 at 07:26 #26553joi spaParticipantThe assembly you are trying to load may have dependencies that are not available or are not specified correctly So make sure you research well.
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