Home › Forums › Software Development › [Solved] The error occured by EyeTracker4C(Tobii.EyeX.Client.Net20.dll)
Tagged: EyeTracker4C
- This topic has 6 replies, 3 voices, and was last updated 7 years, 8 months ago by Matsumoto.
- AuthorPosts
- 09/03/2017 at 02:58 #6437MatsumotoParticipant
Hi.
please help me…I’d like to run the sample below.
http://developer.tobii.com/getting-started-tobii-eyex-sdk-for-unity/But, The error occured below.
File Temp/StagingArea/Data/Managed/Tobii.EyeX.Client.Net20.dll added twice UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
I think that Application doesn’t run correctly.
I use the environment below.
・Unity 5.4.3f1
・Windows10 64bit
・Visual studio2013
・EyeTracker4Cthank you.
10/03/2017 at 17:20 #6444Jenny [Tobii]ParticipantHi @matsumoto,
I’ve seen this problem from time to time. Usually it disappears after I’ve done the following: checked in the Inspector for the files above that one is set to 64 bit and the other to 32 bit, made sure build settings was set to PC, Mac & Linux Standalone – Target Platform: Windows, restarted Unity Editor.
We are working on an updated Unity SDK that will not have this problem. Would you be interested in a pre-release version of this SDK? I could e-mail it to the e-mail address registered with your login here.
/Jenny
13/03/2017 at 04:02 #6466MatsumotoParticipantHi.
Thank you for your reply.
What does it mean “checked in the Inspector for the files above that one is set to 64 bit and the other to 32 bit”?
is it File->Build Settings??I’m interested in a pre-release version of this SDK.
Can i use eyeball positions by this version?13/03/2017 at 15:58 #6470Jenny [Tobii]ParticipantPlease, see Alex’s reply in your parallel topic:
17/03/2017 at 02:15 #6504MatsumotoParticipantHi @Jenny
I set up the above setting.
but, error occurred.I’d like to paste a picture from error occurred.
How can i paste a picture?And, the sample doesn’t run, so i am stuck.
20/03/2017 at 17:19 #6526Alex [Tobii]ParticipantHi! I replied in email.
22/03/2017 at 02:05 #6550 - AuthorPosts
- You must be logged in to reply to this topic.