Home › Forums › Software Development › Tobii Streaming Gaze Overlay source code
- This topic has 7 replies, 2 voices, and was last updated 5 years, 4 months ago by Alex [Tobii].
- 03/11/2017 at 18:48 #7538
Can i access Tobii Streaming Gaze Overlay app source code please ?
Alex04/11/2017 at 14:11 #7539
Could you please explain what do you need it for?08/11/2017 at 09:52 #7550
I would like to improve it for my needs.08/11/2017 at 11:36 #7551
The problem is that Tobii SDK license specifically prohibits recording or broadcasting gaze data in any form. So unfortunately we can’t share the source code. But we would love to hear any suggestions on how to improve the software.08/11/2017 at 15:42 #7553
I am using Eye tracker 4C. Not for games but to help me with coding.
The device precision is amazing.
This is what i would like to accomplish:
Use CapsLock key as trigger. On key-down capture gaze region of desktop and magnify 2-4 times. On Key-down capture gaze coordinate and translate from magnified image to desktop coordinates and issue mouse-click event on that location.
Ideally on key-down device should start tracking and on key-up it should turn-off(same as tray on/off switch).
Can you help me get started on coding this solution?
Alex08/11/2017 at 17:39 #7554
You don’t need Streaming Gaze Overlay source code for that. I would start by looking at our Tobii Core SDK samples that show how to get gaze point from the device:08/11/2017 at 19:04 #7555
Any example of capturing keyboard shortcuts ?
Any example of transparent overlay ?
Alex08/11/2017 at 20:08 #7556
Here are some hints:
Layered windows for transparency
DX11 for rendering
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