Home Forums XR Discussions Tobii XR SDK vs Vive SRanipal SDK

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #20555
    Henry Heiberger
    Participant

    Hello,

    Could someone clarify what the differences are, if any, between the data collection (GazeRay, pupil diameter, etc.) and focused object detection in the Tobii XR SDK versus the Vive Sranipal SDK, especially if there are any in sampling rate or data/focus detection accuracy.

    Thanks!

    #20567
    Grant [Tobii]
    Keymaster

    Hi @henryrh, thanks for your query. There are several differences between the XR SDK and the Sranipal SDK however the biggest distinction is that the XR offers several features not present in Sranipal SDK such as:

    – The Tobii G2OM which is the machine-learning algorithm to detect where users are looking
    – code examples for different use cases
    – learnings and guidelines for how to implement projects, etc

    So if you are looking to develop interaction applications, then the XR SDK would certainly be our recommendation to proceed.

    Do let us know if you have any other specific queries, best wishes.

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.