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Home › Forums › Unreal Engine 4 SDK › Widget and Gaze Coordinates?
Is it possible to get the 2D hit location on a widget from the user’s gaze in the same way I can with WidgetInteractionComponent::Get2DHitLocation of the GetMousePosition… functions?
This is completely solved in the latest version of the SDK. It’s unfortunately not trivial since you can have widgets projected to cylinders etc.
I can probably send you a preview if you ping me on the discords (“Temaran”).
I created a Discord account, but the username needs to be postfixed with a pound sign followed by four digits or is that a server name? Also, the search results don’t return anything.