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Tagged: Gaze Engine, Surface Pro 3, WinFormsSample
- This topic has 2 replies, 2 voices, and was last updated 7 years, 9 months ago by exo.
- 21/05/2015 at 22:47 #2993exoParticipant
I am using the Gaze Engine WinFormsSample 64-bit version on a Surface Pro 3 with the Tobii EyeX. And get an error (listed below). The system is 64-bit and has Windows 8.1 Pro install. Surprising running the 32-bit version of WinFormsSample runs fine with a red dot moving around following my gaze.
Here is the error (I typed it from Surface Screen -> may have typos):
System.DllNotFoundException: Unable to load Dll ‘TobiiGazeCore64.dll’: The
specified module could not be found. (Exception from HRESULT: 0x8007007E)
Ptr url, UInt32 urlSize, UInt32& errorCode)
at WinsFormsSample.EyeTrackingEngine.Initialize() in
at WinFormsSample.Program.Main() in
ogram.cs:line 2808/06/2015 at 13:12 #3081Jenny [Tobii]Participant
Is the Solution Platform set to x64 when this error occurs?
Could you try with the latest Gaze SDK version (TobiiGazeSdk-DotNetApi-220.127.116.11-Win64) and see if the problem persists?08/06/2015 at 20:05 #3087exoParticipant
Yes, the Visual Studio solution is set for X64. And this 64-bit does work on my programming pc and 2 other pcs. It does not work on the Surface 3 Pro. And also does not work on a Surface Pro 2.
I just today downloaded the latest Gaze SDK version (TobiiGazeSdk-DotNetApi-18.104.22.168-Win64). [Nice if didn’t have to go thru a form submission to find out if the Gaze SDK has be updated]. Same result with same error as above. The 64-bit works on my programming pc and another pc – but does not work on the Surface Pro 3.
So I coding away using the 32-bit version which does work on the Surface Pro 3. Do you know where I could get a shorter USB-3 cable for the EyeX? The Surface really doesn’t need such a big cable.
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